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If you already bought the game, you are in luck, because it is a free download for you. Tips For Winning The BattleContrary to what you may have thought right after the game description, you’ll be doing a lot of battling in this game, and with that in mind, here are some miscellaneous tips for battles.Before doing anything with a card, check the icons that are on them.UPDATE: WEDNESDAY, AUGUST 31ST – 12:27 PM, PST: We let everyone know about a week or so ago that Guild of Dungeoneering would receive and expansion pack. The Traits section includes the strong points of any given monster, though also notes if they have any weaknesses you can take advantage of. Tap on the Check Traits button separating a hero and a monster if you want to find out more about that monster. Scout Your EnemiesWhile most of the game revolves around playing cards in order to strengthen your guild or lay out your dungeon, there is a lot of scouting involved as well. Lastly, keep in mind that dead adventurers cannot be brought back to life they will be replaced, however, by other adventurers, with the dead adventurer’s class no longer being usable in the game. Be sure you always check the quest objective, as seen in the top-left corner of your device’s screen, as you cannot leave the dungeon unless you complete the quest. If you don’t step in during these situations, your heroes may most likely move closer toward the newest dungeon room you laid out. First off, you’ll need one adventurer and one special effect (talisman, idol, or shrine) in order to enter the dungeon make sure you’re making the right choice, and not fooling around or experimenting.

The Basics Of The Dungeon CrawlWe shall now be telling you how the dungeon crawls are like in this game, as they’ve got their share of differences from dungeon crawling features found in other titles.

Lastly, Loot should be upgraded like Might and Magic, as that would allow you to find rarer, better-quality gear in the dungeons. The same deal with talismans, idols, and the like also applies to Magic, same with different rooms making certain characters/character classes available. In relation to Might, you should also take note that the idols, shrines, and talismans in the game provide some automatic bonuses.Magic, quite obviously, is what you want to use when acquiring adventurers who specialize in magic. That should allow you to add some skilled melee fighters, or tanks that don’t do as much damage as melee specialists, but have tons of hit points for soaking up damage.
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In between dungeon crawls, tap on the Expand Guild button found on the bottom part of the guild screen, and check your options, which can be found on the technology trees.What do you get when you add a new room to your guild? That’s going to allow you to use a specific adventurer type, based on the room you add.Ībout Might, Magic And LootAs far as acquiring physical, bruising fighters to your team of heroes is concerned, you’ll need Might to do this, and need to upgrade this accordingly.

Focus On Expanding Your GuildThe main thing you have to do from the start is to upgrade your guild, adding new rooms as you go along. And if you haven’t done anything similar before, we suggest you read this Guild of Dungeoneering strategy guide, as we talk you through a variety of general tips that can help you to become more successful in the game.

But once again, there is no ready-made dungeon you’ll need to build it yourself with the cards you draw. Sure, you’ll have to familiarize yourself with heroes, their statistics, and their traits. Simple – use the cards you collect from Guild decks to place rooms, traps, monsters, and that all-important loot.In terms of the game’s genre, we can consider this title a trading card game RPG, but one that’s so different from your average TCG or RPG.
